BTEC HND Level 3 Unit 314 Games Development Fundamentals Assignment Sample

Course: Level 3 Advanced Technical Extended Diploma in Digital Technologies

Games Development Fundamentals is a BTEC HND Level 3 unit that covers the basics of game development. The unit covers various topics such as game engines, game design, and programming. The course is delivered over 36 weeks and culminates in a final project.

BTEC HND Level 3 Unit 314 Games Development Fundamentals covers the basics of game development and teaches students how to use different game engines to create their own video games. The unit also teaches students about game design principles, programming, and how to work in a team to develop a video game. The course is delivered over 36 weeks and culminates in a final project. After completing this course, students will have the skills and knowledge necessary to start their own video game development studio or to work as part of a team to develop video games.

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Some assignment briefs have been completed in this unit. The following are examples of these:

Assignment brief 1: Identify the computer games industry.

The computer games industry can be identified as an industry that creates and distributes video or computer games for entertainment purposes. This industry has seen significant growth in recent years, with the global market estimated to be worth $101.1 billion by 2019. The biggest players in the market are UK-based companies, but there is increasing demand from emerging markets such as China and India.

The computer games industry can be further divided into three main segments: PC gaming, mobile gaming, and console gaming. PC gaming is the largest segment, followed by mobile gaming. Console gaming is expected to grow at a CAGR of 5.3% from 2017 to 2021, driven by the increasing popularity of 4K TVs and the launch of new consoles such as the Nintendo Switch.

Mobile gaming is the fastest-growing segment, with a CAGR of 23.2% from 2017 to 2021. This is driven by the increasing popularity of smartphones and tablets, as well as the launch of new mobile games such as Pokémon GO and Super Mario Run.

The global computer games industry is expected to continue growing over the next few years, driven by innovations in technology and the increasing popularity of mobile gaming. As a result, there is considerable demand for talented individuals with skills in game development and programming.

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Assignment brief 2: Determine computer game architecture and components.

Computer game architecture has come a long way since the early days of video gaming. Today, games are far more complex and realistic, requiring equally sophisticated architectures to bring them to life.

At its core, a computer game architecture includes three main components: the game engine, the graphics engine, and the audio engine. Each of these components is responsible for different aspects of the game experience.

The game engine is responsible for the overall gameplay, including things like physics and collision detection. The graphics engine handles everything related to visual graphics and animation, while the audio engine takes care of sound effects and music.

These three components work together to create a complete gaming experience. However, there are other important aspects of game architecture as well, including artificial intelligence (AI), effects and shaders, scripting languages, content pipelines, and more.

Overall, the architecture of a modern computer game is complex and highly technical. This helps to ensure that games are engaging, realistic, and immersive experiences for gamers around the world.

Assignment brief 3: Evaluate games.

Games can be evaluated in many ways. One way is to look at the quality of the game itself. This includes factors such as graphics, gameplay, and re-playability. Another way to evaluate games is to look at their popularity and how well they sell. Ultimately, it is up to the player to decide whether a game is good or not. There are many excellent games out there Unfortunately, there are also a lot of poor quality games as well. It really all depends on what you are looking for in a game.

If you want something that is just fun and easy to play, then you might not care about graphics or storyline as much. However, if you are looking for a more immersive experience, then those factors will be more important to you. Ultimately, it is up to each individual player to decide what they want from a game and to find the games that meet their needs.

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Assignment brief 4: Develop computer games specification.

To develop a game specification, you’ll need to consider several key factors, such as the purpose of the game, the target audience, the gameplay mechanics, and the overall look and feel. Once you’ve got a good understanding of these elements, you can start putting together a detailed specification document that will serve as a roadmap for your project.

When it comes to purpose, ask yourself what the aim of the game is. Is it meant to be educational? Entertaining? Artistic? Your answer will guide the rest of your design choices.

Next, think about who the game is for. Who is your target audience? Kids? Adults? Hard-core gamers? Casual players? Knowing your audience will help you to make decisions about things like difficulty level, content, and so on.

Now it’s time to start thinking about gameplay mechanics. What sort of gameplay do you want? Turn-based? Real-time? Is it a single-player or multiplayer game? These are just some of the questions you need to answer in this section.

Finally, you’ll need to consider the overall look and feel of the game. What kind of graphics and audio are you going for? What sort of atmosphere do you want to create? Answering these questions will help you to create a more defined and cohesive game specification.

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